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Immersive gameplay : essays on participatory media and role-playing / edited by Evan Torner and William J. White ; foreword by Zach Waggoner.

Contributor(s): Material type: TextTextPublisher: Jefferson, N.C. : McFarland & Co., 2012Description: viii, 222 pages ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780786468348
  • 0786468343
Subject(s): DDC classification:
  • 793.92 T.I 2012 23
LOC classification:
  • GV1202.F35 I66 2012
Contents:
Summary: "This collection of essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study"--Provided by publisher.
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Holdings
Item type Current library Collection Call number Status Date due Barcode
Books Books The Knowledge Hub Library Design Media 793.92 T.I 2012 (Browse shelf(Opens below)) Not For Loan 211174
Books Books The Knowledge Hub Library Design Media 793.92 T.I 2012 (Browse shelf(Opens below)) Not For Loan 211175

Includes bibliographical references and index.

First person audience and the art of painful role-playing / Markus Montola, Jussi Holopainen -- Jungian theory and immersion in role-playing games / Sarah Lynne Bowman -- Circles and frames : the games social scientists play / Nathan Hook -- Role-playing communities, cultures of play and the discourse of immersion / William J. White, Emily Care Boss, J. Tuomas Harviainen -- Gary Alan Fine revisited : RPG research in the 21st century / Katherine Castiello Jones -- The agentic imagination : tabletop role-playing games as a cultural tool / Todd Nicholas Fuist -- Kid nation : television, systemic violence and game design / Evan Torner -- Survivor meets the hero's journey : connecting mythic structures to reality television / Erik Dulick -- A game about killing : role-playing in the liminal spaces of social network games / Eric Newsom -- Deleting memory space : the gaming of history and the absence of the Holocaust / M.-Niclas Heckner.

"This collection of essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study"--Provided by publisher.

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