Exhibition design / Philip Hughes.
Material type: TextPublisher: London : Laurence King, 2015Edition: Second editionDescription: 232 pages : illustrations ; 26 cmContent type:- text
- unmediated
- volume
- 9781780676067
- 069.5 HU.E 2015 23
- T396 H893
Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Books | The Knowledge Hub Library | Design Media | 069.5 HU.E 2015 (Browse shelf(Opens below)) | Available | 210431 | ||
Books | The Knowledge Hub Library | Design Media | 069.5 HU.E 2015 (Browse shelf(Opens below)) | Available | 210432 | ||
Books | The Knowledge Hub Library | Design Media | 069.5 HU.E 2015 (Browse shelf(Opens below)) | Available | 191757 |
Browsing The Knowledge Hub Library shelves, Collection: Design Media Close shelf browser (Hides shelf browser)
006.76 SH.L2015 Learning processing : a beginner's guide to programming images, animation, and interaction / | 032.02 MC.I 2012 Information is beautiful / | 069.5 HU.E 2015 Exhibition design / | 069.5 HU.E 2015 Exhibition design / | 069.5 HU.E 2015 Exhibition design / | 070.18 RA.D 2015 Directing the documentary / | 070.43 GI.M 2016 Multimedia storytelling : |
Includes bibliographical references and index.
Introduction -- 1. The brief -- 2. The visitor -- 3. The site -- 4. Exhibition strategy -- 5. 3-D design skills -- 6. Graphic design skills -- 7. Lighting -- 8. Interactives -- 9. Sound and film -- 10. Materials -- 11. Portable exhibitions -- 12. Technical drawing -- 13. Construction and delivery -- 14. Conclusion.
Exhibition Design describes the skills needed to become an exhibition designer, including: developing a brief and working with clients; design principles for graphics, circulation, lighting and accessibility; presenting ideas to clients; and the practicalities of production. A wealth of visual material includes photographs of completed exhibitions by world-renowned designers, concept drawings, computer renderings, charts and tables of information all for a wide range of exhibitions around the world, permanent and temporary, including museums and galleries, visitor centres, brand experiences, festivals and trade fairs. This second edition includes new examples, updated information on the latest digital technology and expanded coverage of interactives and sound and film.
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