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Engineering design : a project-based introduction / Clive L. Dym, Patrick Little and Elizabeth J. Orwin.

By: Contributor(s): Material type: TextTextPublisher: New York : Wiley, 2014Edition: Fourth editionDescription: xvi, 320 pages : illustrations ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781118324585
Subject(s): DDC classification:
  • 620.0042 DY.E 2014 23
LOC classification:
  • TA174 .D958 2014
Contents:
Machine generated contents note: pt. I INTRODUCTION -- ch. 1 Engineering Design -- What does it mean to design something? Is engineering design different from other kinds of design? -- 1.1. Where and when do engineers design? -- 1.2.A basic vocabulary for engineering design -- 1.2.1. Defining engineering design -- 1.2.2. Assumptions underlying our definition of engineering design -- 1.2.3. Measuring the success of an engineered design -- 1.2.4. Form and function -- 1.2.5. Design and systems -- 1.2.6.Communication and design -- 1.3. Learning and doing engineering design -- 1.3.1. Engineering design problems are challenging -- 1.3.2. Learning design by doing -- 1.4. Managing engineering design projects -- 1.5. Notes -- ch. 2 Defining A Design Process And A Case Study -- How do I do engineering design? Can you show me an example? -- 2.1. The design process as a process of questioning -- 2.2. Describing and prescribing a design process -- 2.3. Informing a design process -- 2.3.1. Informing a design process by thinking strategically -- 2.3.2. Informing a design process with formal design methods -- 2.3.3. Acquiring design knowledge to inform a design process -- 2.3.4. Informing a design process with analysis and testing -- 2.3.5. Getting feedback to inform a design process -- 2.4. Case study: Design of a stabilizer for microlaryngeal surgery -- 2.5. Illustrative design examples -- 2.6. Notes -- pt. II THE DESIGN PROCESS AND DESIGN TOOLS -- ch. 3 Problem Definition: Detailing Customer Requirements -- What does the Client require of this design? -- 3.1. Clarifying the initial problem statement -- 3.2. Framing customer requirements -- 3.2.1. Lists of design attributes and of design objectives -- 3.3. Revised problem statements: Public statements of the design project -- 3.4. Designing an arm support for a CP-afflicted student -- 3.5. Notes -- ch. 4 Problem Definition: Clarifying The Objectives -- What is this design intended to achieve? -- 4.1. Clarifying a client's objectives -- 4.1.1. Representing lists of objectives in objectives trees -- 4.1.2. Remarks on objectives trees -- 4.1.3. The objectives tree for the juice container design -- 4.2. Measurement issues in ordering and evaluating objectives -- 4.3. Rank ordering objectives with pairwise comparison charts -- 4.3.1. An individual's rank orderings -- 4.3.2. Aggregating rank orderings for a group -- 4.3.3. Using pairwise comparisons properly -- 4.4. Developing metrics to measure the achievement of objectives -- 4.4.1. Establishing good metrics for objectives -- 4.4.2. Establishing metrics for the juice container -- 4.5. Objectives and metrics for the Danbury arm support -- 4.6. Notes -- ch. 5 Problem Definition: Identifying Constraints -- What are the limits for this design problem? -- 5.1. Identifying and setting the client's limits -- 5.2. Displaying and using constraints -- 5.3. Constraints for the Danbury arm support -- 5.4. Notes -- ch. 6 Problem Definition: Establishing Functions -- How do I express a design's functions in engineering terms? -- 6.1. Establishing functions -- 6.1.1. Functions: Input is transformed into output -- 6.1.2. Expressing functions -- 6.2. Functional analysis: Tools for establishing functions -- 6.2.1. Black boxes and glass boxes -- 6.2.2. Dissection or reverse engineering -- 6.2.3. Enumeration -- 6.2.4. Function-means trees -- 6.2.5. Remarks on functions and objectives -- 6.3. Design specifications: Specifying functions, features, and behavior -- 6.3.1. Attaching numbers to design specifications -- 6.3.2. Setting performance levels -- 6.3.3. Interface performance specifications -- 6.3.4. House of quality: Accounting for the customers' requirements -- 6.4. Functions for the Danbury arm support -- 6.5. Notes -- ch. 7 Conceptual Design: Genera Ting Design Rnatives -- How do I generate or create feasible designs -- 7.1. Generating the "design space," a space of engineering designs -- 7.1.1. Defining a design space by generating a morphological chart -- 7.1.2. Thinking metaphorically and strategically -- 7.1.3. The 6-3-5 method -- 7.1.4. The C-sketch method -- 7.1.5. The gallery method -- 7.1.6. Guiding thoughts on design generation -- 7.2. Navigating, expanding, and contracting design spaces -- 7.2.1. Navigating design spaces -- 7.2.2. Expanding a design space when it is too small -- 7.2.3. Contracting a design space when it is too large -- 7.3. Generating designs for the Danbury arm support -- 7.4. Notes -- ch. 8 Conceptual Design: Evaluating Design Alternatives And Choosing A Design -- Which design should I choose? Which design is "best"? -- 8.1. Applying metrics to objectives: Selecting the preferred design -- 8.1.1. Numerical evaluation matrices -- 8.1.2. Priority checkmark method -- 8.1.3. The best-of-class chart -- 8.1.4. An important reminder about design evaluation -- 8.2. Evaluating designs for the Danbury arm support -- 8.3. Notes -- pt. III DESIGN COMMUNICATION -- ch. 9 Communicating Designs Graphically -- Here's my design; can you make it? -- 9.1. Engineering sketches and drawings speak to many audiences -- 9.2. Sketching -- 9.3. Fabrication specifications: The several forms of engineering drawings -- 9.3.1. Design drawings -- 9.3.2. Detail drawings -- 9.3.3. Some Danbury arm support drawings -- 9.4. Fabrication specifications: The devil is in the details -- 9.5. Final notes on drawings -- 9.6. Notes -- ch. 10 Prototyping And Proofing The Design -- Here's my design; how well does it work? -- 10.1. Prototypes, models, and proofs of concept -- 10.1.1. Prototypes and models are not the same thing -- 10.1.2. Testing prototypes and models, and proving concepts -- 10.1.3. When do we build a prototype? -- 10.2. Building models and prototypes -- 10.2.1. Who is going to make it? -- 10.2.2. Can we buy parts or components? -- 10.2.3. How, and from what, will the model/prototype be made? -- 10.2.4. How much will it cost? -- 10.3. Notes -- ch. 11 Communicating Designs Orally And In Writing -- How do we let our client know about our solutions? -- 11.1. General guidelines for technical communication -- 11.2. Oral presentations: Telling a crowd what's been done -- 11.2.1. Knowing the audience: Who's listening? -- 11.2.2. The presentation outline -- 11.2.3. Presentations are visual events -- 11.2.4. Practice makes perfect, maybe ... -- 11.2.5. Design reviews -- 11.3. The project report: Writing for the client, not for history -- 11.3.1. The purpose of and audience for the final report -- 11.3.2. The rough outline: Structuring the final report -- 11.3.3. The topic sentence outline: Every entry represents a paragraph -- 11.3.4. The first draft: Turning several voices into one -- 11.3.5. The final, final report: Ready for prime time -- 11.4. Final report elements for the Danbury arm support -- 11.4.1. Rough outlines of two project reports -- 11.4.2.A TSO for the Danbury arm support -- 11.4.3. The final outcome: The Danbury arm support -- 11.5. Notes -- pt. IV DESIGN MODELING, ENGINEERING ECONOMICS, AND DESIGN USE -- ch. 12 Mathematical Modeling In Design -- Math and physics are very much part of the design process! -- 12.1. Some mathematical habits of thought for design modeling -- 12.1.1. Basic principles of mathematical modeling -- 12.1.2. Abstractions, scaling, and lumped elements -- 12.2. Some mathematical tools for design modeling -- 12.2.1. Physical dimensions in design (i): Dimensions and units -- 12.2.2. Physical dimensions in design (ii): Significant figures -- 12.2.3. Physical dimensions in design (iii): Dimensional analysis -- 12.2.4. Physical idealizations, mathematical approximations, and linearity -- 12.2.5. Conservation and balance laws -- 12.2.6. Series and parallel connections -- 12.2.7. Mechanical-electrical analogies -- 12.3. Modeling a battery-powered payload cart -- 12.3.1. Modeling the mechanics of moving a payload cart up a ramp -- 12.3.2. Selecting a battery and battery operating characteristics -- 12.3.3. Selecting a motor and motor operating characteristics -- 12.4. Design modeling of a ladder rung -- 12.4.1. Modeling a ladder rung as an elementary beam -- 12.4.2. Design criteria -- 12.5. Preliminary design of a ladder rung -- 12.5.1. Preliminary design considerations for a ladder rung -- 12.5.2. Preliminary design of a ladder rung for stiffness -- 12.5.3. Preliminary design of a ladder rung for strength -- 12.6. Closing remarks on mathematics, physics, and design -- 12.7. Notes -- ch. 13 Engineering Economics In Design -- How much is this going to cost? -- 13.1. Cost estimation: How much does this particular design cost? -- 13.1.1. Labor, materials, and overhead costs -- 13.1.2. Economies of scale: Do we make it or buy it? -- 13.1.3. The cost of design and the cost of the designed device -- 13.2. The time value of money -- 13.3. Closing considerations on engineering and economics -- 13.4. Notes -- ch. 14 Design For Production, Use, And Sustainability -- What other factors influence the design process? -- 14.1. Design for production: Can this design be made? -- 14.1.1. Design for manufacturing (DFM) -- 14.1.2. Design for assembly (DFA) -- 14.1.3. The bill of materials and production -- 14.2. Design for use: How long will this design work? -- 14.2.1. Reliability -- 14.2.2. Maintainability -- 14.3. Design for sustainability: What about the environment? -- 14.3.1. Environmental issues and design -- 14.3.2. Global climate change -- 14.3.3. Environmental life-cycle assessments -- 14.4. Notes -- pt. V DESIGN TEAMS, TEAM MANAGEMENT, AND ETHICS IN DESIGN -- ch. 15 Design Team Dynamics -- We can do this together, as a team! -- 15.1. Forming design teams -- 15.1.1. Stages of group formation -- 15.1.2. Team dynamics and design process activities -- 15.2. Constructive conflict: Enjoying a good fight -- 15.3. Leading design teams -- 15.3.1. Leadership and membership in teams -- 15.3.2. Personal behavior and roles in team settings -- 15.4. Notes -- ch. 16 Managing A Design Project -- What do you want? When do you want it? How much are we going to spend? -- 16.1. Getting started: Establishing the managerial needs of a project -- 16.2. Tools for managing a project's scope -- 16.2.1. Team charters -- 16.2.2. Work breakdown structures -- 16.3. The team calendar: A tool for managing a project's schedule -- 16.4. The budget: A tool for managing a project's spending -- 16.5. Monitoring and controlling projects: Measuring a project's progress -- 16.6. Managing the end of a project -- 16.7. Notes -- ch. 17 Ethics In Design -- Design is not just a technical matter -- 17.1. Ethics: Understanding obligations -- 17.2. Codes of ethics: What are our professional obligations? -- 17.3. Obligations may start with the client ... -- 17.4 ... But what about the public and the profession? -- 17.5. On engineering practice and the welfare of the public -- 17.6. Ethics: Always a part of engineering practice -- 17.7. Notes -- APPENDICES -- Appendix A Practical Aspects Of Prototyping -- A.1. Working safely in a shop -- A.2. Selecting materials -- A.3. Building techniques -- A.4. Selecting a fastener -- Fastening wood -- Fastening polymers -- Fastening metals -- What size temporary fastener should I choose? -- A.5. Notes -- Appendix B Practical Aspects Of Engineering Drawing -- B.1. Dimensioning -- Orthographic views -- Metric versus inch dimensioning -- Line types -- Orienting, spacing, and placing dimensions -- Types of dimensions -- Some best practices of dimensioning -- B.2. Geometric tolerancing -- The 14 geometric tolerances -- Feature control frames -- Material condition modifiers -- Datums -- Position tolerance -- Fasteners -- B.3. How do I know my part meets the specifications in my drawing? -- B.4. Notes -- Appendix C Exercises.
Summary: Cornerstone Engineering Design combines a wide range of topics such as design, engineering design, project management, team dynamics and project-based learning into a single introductory work. The text focuses particularly on conceptual design, providing a brief, and yet comprehensive introduction to design methodology and project management tools to students early on in their careers.
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Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 192084
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 192085
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 192086
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 192087
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 192088
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 190789
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 190790
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 190791
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 190792
Books Books The Knowledge Hub Library Engineering 620.0042 DY.E 2014 (Browse shelf(Opens below)) Available 190793

Includes bibliographical references (pages 309-314) and index.

Machine generated contents note: pt. I INTRODUCTION -- ch. 1 Engineering Design -- What does it mean to design something? Is engineering design different from other kinds of design? -- 1.1. Where and when do engineers design? -- 1.2.A basic vocabulary for engineering design -- 1.2.1. Defining engineering design -- 1.2.2. Assumptions underlying our definition of engineering design -- 1.2.3. Measuring the success of an engineered design -- 1.2.4. Form and function -- 1.2.5. Design and systems -- 1.2.6.Communication and design -- 1.3. Learning and doing engineering design -- 1.3.1. Engineering design problems are challenging -- 1.3.2. Learning design by doing -- 1.4. Managing engineering design projects -- 1.5. Notes -- ch. 2 Defining A Design Process And A Case Study -- How do I do engineering design? Can you show me an example? -- 2.1. The design process as a process of questioning -- 2.2. Describing and prescribing a design process -- 2.3. Informing a design process -- 2.3.1. Informing a design process by thinking strategically -- 2.3.2. Informing a design process with formal design methods -- 2.3.3. Acquiring design knowledge to inform a design process -- 2.3.4. Informing a design process with analysis and testing -- 2.3.5. Getting feedback to inform a design process -- 2.4. Case study: Design of a stabilizer for microlaryngeal surgery -- 2.5. Illustrative design examples -- 2.6. Notes -- pt. II THE DESIGN PROCESS AND DESIGN TOOLS -- ch. 3 Problem Definition: Detailing Customer Requirements -- What does the Client require of this design? -- 3.1. Clarifying the initial problem statement -- 3.2. Framing customer requirements -- 3.2.1. Lists of design attributes and of design objectives -- 3.3. Revised problem statements: Public statements of the design project -- 3.4. Designing an arm support for a CP-afflicted student -- 3.5. Notes -- ch. 4 Problem Definition: Clarifying The Objectives -- What is this design intended to achieve? -- 4.1. Clarifying a client's objectives -- 4.1.1. Representing lists of objectives in objectives trees -- 4.1.2. Remarks on objectives trees -- 4.1.3. The objectives tree for the juice container design -- 4.2. Measurement issues in ordering and evaluating objectives -- 4.3. Rank ordering objectives with pairwise comparison charts -- 4.3.1. An individual's rank orderings -- 4.3.2. Aggregating rank orderings for a group -- 4.3.3. Using pairwise comparisons properly -- 4.4. Developing metrics to measure the achievement of objectives -- 4.4.1. Establishing good metrics for objectives -- 4.4.2. Establishing metrics for the juice container -- 4.5. Objectives and metrics for the Danbury arm support -- 4.6. Notes -- ch. 5 Problem Definition: Identifying Constraints -- What are the limits for this design problem? -- 5.1. Identifying and setting the client's limits -- 5.2. Displaying and using constraints -- 5.3. Constraints for the Danbury arm support -- 5.4. Notes -- ch. 6 Problem Definition: Establishing Functions -- How do I express a design's functions in engineering terms? -- 6.1. Establishing functions -- 6.1.1. Functions: Input is transformed into output -- 6.1.2. Expressing functions -- 6.2. Functional analysis: Tools for establishing functions -- 6.2.1. Black boxes and glass boxes -- 6.2.2. Dissection or reverse engineering -- 6.2.3. Enumeration -- 6.2.4. Function-means trees -- 6.2.5. Remarks on functions and objectives -- 6.3. Design specifications: Specifying functions, features, and behavior -- 6.3.1. Attaching numbers to design specifications -- 6.3.2. Setting performance levels -- 6.3.3. Interface performance specifications -- 6.3.4. House of quality: Accounting for the customers' requirements -- 6.4. Functions for the Danbury arm support -- 6.5. Notes -- ch. 7 Conceptual Design: Genera Ting Design Rnatives -- How do I generate or create feasible designs -- 7.1. Generating the "design space," a space of engineering designs -- 7.1.1. Defining a design space by generating a morphological chart -- 7.1.2. Thinking metaphorically and strategically -- 7.1.3. The 6-3-5 method -- 7.1.4. The C-sketch method -- 7.1.5. The gallery method -- 7.1.6. Guiding thoughts on design generation -- 7.2. Navigating, expanding, and contracting design spaces -- 7.2.1. Navigating design spaces -- 7.2.2. Expanding a design space when it is too small -- 7.2.3. Contracting a design space when it is too large -- 7.3. Generating designs for the Danbury arm support -- 7.4. Notes -- ch. 8 Conceptual Design: Evaluating Design Alternatives And Choosing A Design -- Which design should I choose? Which design is "best"? -- 8.1. Applying metrics to objectives: Selecting the preferred design -- 8.1.1. Numerical evaluation matrices -- 8.1.2. Priority checkmark method -- 8.1.3. The best-of-class chart -- 8.1.4. An important reminder about design evaluation -- 8.2. Evaluating designs for the Danbury arm support -- 8.3. Notes -- pt. III DESIGN COMMUNICATION -- ch. 9 Communicating Designs Graphically -- Here's my design; can you make it? -- 9.1. Engineering sketches and drawings speak to many audiences -- 9.2. Sketching -- 9.3. Fabrication specifications: The several forms of engineering drawings -- 9.3.1. Design drawings -- 9.3.2. Detail drawings -- 9.3.3. Some Danbury arm support drawings -- 9.4. Fabrication specifications: The devil is in the details -- 9.5. Final notes on drawings -- 9.6. Notes -- ch. 10 Prototyping And Proofing The Design -- Here's my design; how well does it work? -- 10.1. Prototypes, models, and proofs of concept -- 10.1.1. Prototypes and models are not the same thing -- 10.1.2. Testing prototypes and models, and proving concepts -- 10.1.3. When do we build a prototype? -- 10.2. Building models and prototypes -- 10.2.1. Who is going to make it? -- 10.2.2. Can we buy parts or components? -- 10.2.3. How, and from what, will the model/prototype be made? -- 10.2.4. How much will it cost? -- 10.3. Notes -- ch. 11 Communicating Designs Orally And In Writing -- How do we let our client know about our solutions? -- 11.1. General guidelines for technical communication -- 11.2. Oral presentations: Telling a crowd what's been done -- 11.2.1. Knowing the audience: Who's listening? -- 11.2.2. The presentation outline -- 11.2.3. Presentations are visual events -- 11.2.4. Practice makes perfect, maybe ... -- 11.2.5. Design reviews -- 11.3. The project report: Writing for the client, not for history -- 11.3.1. The purpose of and audience for the final report -- 11.3.2. The rough outline: Structuring the final report -- 11.3.3. The topic sentence outline: Every entry represents a paragraph -- 11.3.4. The first draft: Turning several voices into one -- 11.3.5. The final, final report: Ready for prime time -- 11.4. Final report elements for the Danbury arm support -- 11.4.1. Rough outlines of two project reports -- 11.4.2.A TSO for the Danbury arm support -- 11.4.3. The final outcome: The Danbury arm support -- 11.5. Notes -- pt. IV DESIGN MODELING, ENGINEERING ECONOMICS, AND DESIGN USE -- ch. 12 Mathematical Modeling In Design -- Math and physics are very much part of the design process! -- 12.1. Some mathematical habits of thought for design modeling -- 12.1.1. Basic principles of mathematical modeling -- 12.1.2. Abstractions, scaling, and lumped elements -- 12.2. Some mathematical tools for design modeling -- 12.2.1. Physical dimensions in design (i): Dimensions and units -- 12.2.2. Physical dimensions in design (ii): Significant figures -- 12.2.3. Physical dimensions in design (iii): Dimensional analysis -- 12.2.4. Physical idealizations, mathematical approximations, and linearity -- 12.2.5. Conservation and balance laws -- 12.2.6. Series and parallel connections -- 12.2.7. Mechanical-electrical analogies -- 12.3. Modeling a battery-powered payload cart -- 12.3.1. Modeling the mechanics of moving a payload cart up a ramp -- 12.3.2. Selecting a battery and battery operating characteristics -- 12.3.3. Selecting a motor and motor operating characteristics -- 12.4. Design modeling of a ladder rung -- 12.4.1. Modeling a ladder rung as an elementary beam -- 12.4.2. Design criteria -- 12.5. Preliminary design of a ladder rung -- 12.5.1. Preliminary design considerations for a ladder rung -- 12.5.2. Preliminary design of a ladder rung for stiffness -- 12.5.3. Preliminary design of a ladder rung for strength -- 12.6. Closing remarks on mathematics, physics, and design -- 12.7. Notes -- ch. 13 Engineering Economics In Design -- How much is this going to cost? -- 13.1. Cost estimation: How much does this particular design cost? -- 13.1.1. Labor, materials, and overhead costs -- 13.1.2. Economies of scale: Do we make it or buy it? -- 13.1.3. The cost of design and the cost of the designed device -- 13.2. The time value of money -- 13.3. Closing considerations on engineering and economics -- 13.4. Notes -- ch. 14 Design For Production, Use, And Sustainability -- What other factors influence the design process? -- 14.1. Design for production: Can this design be made? -- 14.1.1. Design for manufacturing (DFM) -- 14.1.2. Design for assembly (DFA) -- 14.1.3. The bill of materials and production -- 14.2. Design for use: How long will this design work? -- 14.2.1. Reliability -- 14.2.2. Maintainability -- 14.3. Design for sustainability: What about the environment? -- 14.3.1. Environmental issues and design -- 14.3.2. Global climate change -- 14.3.3. Environmental life-cycle assessments -- 14.4. Notes -- pt. V DESIGN TEAMS, TEAM MANAGEMENT, AND ETHICS IN DESIGN -- ch. 15 Design Team Dynamics -- We can do this together, as a team! -- 15.1. Forming design teams -- 15.1.1. Stages of group formation -- 15.1.2. Team dynamics and design process activities -- 15.2. Constructive conflict: Enjoying a good fight -- 15.3. Leading design teams -- 15.3.1. Leadership and membership in teams -- 15.3.2. Personal behavior and roles in team settings -- 15.4. Notes -- ch. 16 Managing A Design Project -- What do you want? When do you want it? How much are we going to spend? -- 16.1. Getting started: Establishing the managerial needs of a project -- 16.2. Tools for managing a project's scope -- 16.2.1. Team charters -- 16.2.2. Work breakdown structures -- 16.3. The team calendar: A tool for managing a project's schedule -- 16.4. The budget: A tool for managing a project's spending -- 16.5. Monitoring and controlling projects: Measuring a project's progress -- 16.6. Managing the end of a project -- 16.7. Notes -- ch. 17 Ethics In Design -- Design is not just a technical matter -- 17.1. Ethics: Understanding obligations -- 17.2. Codes of ethics: What are our professional obligations? -- 17.3. Obligations may start with the client ... -- 17.4 ... But what about the public and the profession? -- 17.5. On engineering practice and the welfare of the public -- 17.6. Ethics: Always a part of engineering practice -- 17.7. Notes -- APPENDICES -- Appendix A Practical Aspects Of Prototyping -- A.1. Working safely in a shop -- A.2. Selecting materials -- A.3. Building techniques -- A.4. Selecting a fastener -- Fastening wood -- Fastening polymers -- Fastening metals -- What size temporary fastener should I choose? -- A.5. Notes -- Appendix B Practical Aspects Of Engineering Drawing -- B.1. Dimensioning -- Orthographic views -- Metric versus inch dimensioning -- Line types -- Orienting, spacing, and placing dimensions -- Types of dimensions -- Some best practices of dimensioning -- B.2. Geometric tolerancing -- The 14 geometric tolerances -- Feature control frames -- Material condition modifiers -- Datums -- Position tolerance -- Fasteners -- B.3. How do I know my part meets the specifications in my drawing? -- B.4. Notes -- Appendix C Exercises.

Cornerstone Engineering Design combines a wide range of topics such as design, engineering design, project management, team dynamics and project-based learning into a single introductory work. The text focuses particularly on conceptual design, providing a brief, and yet comprehensive introduction to design methodology and project management tools to students early on in their careers.

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