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The new digital storytelling : creating narratives with new media / Bryan Alexander.

By: Material type: TextTextPublisher: Santa Barbara, California : Praeger, an Imprint of ABC-CLIO, LLC, 2017Edition: Revised and updated editionDescription: xxi, 291 pages ; 25 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781440849602
Subject(s): Additional physical formats: Online version:: New digital storytellingDDC classification:
  • 006.7 AL.N 23
LOC classification:
  • QA76.76.I59 A42 2017
Online resources:
Contents:
Part I. Storytelling: a tale of two generations : Storytelling for the 21st century -- The first wave of digital storytelling -- The next wave of digital storytelling platforms -- Part II. New platforms for tales and telling : Storytelling with the technology formerly known as Web 2.0 -- Social media storytelling -- Gaming: storytelling on a small scale -- Gaming: storytelling on a large scale -- Part III. Combinatorial storytelling; or, the dawn of new narrative forms : No story is a single thing; or, the networked book -- Mobile devices: the birth of new designs for small screens -- Chaotic fictions; or, alternate reality games -- Augmented reality: telling stories on the worldboard -- Storytelling through virtual reality -- Part IV. Building your story : Story flow: practical lessons on brainstorming, planning, and development -- Communities, resources, and challenges -- Digital storytelling in education -- Coda : Toward the next wave of digital storytelling.
Summary: "Newly revised and updated, this is the essential guide to state-of-the-art digital storytelling for audiences, creators, and teachers. Written for everyone interested in the communication potential of digital media, including educators, marketers, communication professionals, and community activists, this is the ultimate guide to harnessing technology for storytelling. No other book covers the digital storytelling movement as thoroughly as this updated second edition of a popular work, nor does any incorporate as many technologies, from video to augmented reality, mobile devices to virtual reality. The book combines history, analysis, and practical guidance about digital storytelling. It begins with a history that encompasses an exploration of storytelling itself, as well as a description of narratives using digital tools from the 1980s through 2000. From there, the author dives into modern digital storytelling, offering analysis and guidance regarding the use of digital video, podcasting, social media, gaming, mobile devices, and virtual and augmented reality. The work concludes with practical advice about how to create and share digital stories using the most current tools so even the new would-be storyteller can create their first digital narrative. Of course, the second edition is updated to take into account the many ways the field has advanced since the original book appeared. With many new examples of digital stories, this edition's evidence base is current and fresh. New or transformed technologies are also addressed, including virtual reality; mobile devices that have become mainstream tools for creating, sharing, and experiencing digital stories; and the wide variety of new storytelling apps and services." -- Publisher's description
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Item type Current library Collection Call number Status Date due Barcode
Books Books The Knowledge Hub Library Design Media 006.7 BR.T 2017 (Browse shelf(Opens below)) Not For Loan 190764

Includes bibliographical references (pages 275-282) and index.

Part I. Storytelling: a tale of two generations : Storytelling for the 21st century -- The first wave of digital storytelling -- The next wave of digital storytelling platforms -- Part II. New platforms for tales and telling : Storytelling with the technology formerly known as Web 2.0 -- Social media storytelling -- Gaming: storytelling on a small scale -- Gaming: storytelling on a large scale -- Part III. Combinatorial storytelling; or, the dawn of new narrative forms : No story is a single thing; or, the networked book -- Mobile devices: the birth of new designs for small screens -- Chaotic fictions; or, alternate reality games -- Augmented reality: telling stories on the worldboard -- Storytelling through virtual reality -- Part IV. Building your story : Story flow: practical lessons on brainstorming, planning, and development -- Communities, resources, and challenges -- Digital storytelling in education -- Coda : Toward the next wave of digital storytelling.

"Newly revised and updated, this is the essential guide to state-of-the-art digital storytelling for audiences, creators, and teachers. Written for everyone interested in the communication potential of digital media, including educators, marketers, communication professionals, and community activists, this is the ultimate guide to harnessing technology for storytelling. No other book covers the digital storytelling movement as thoroughly as this updated second edition of a popular work, nor does any incorporate as many technologies, from video to augmented reality, mobile devices to virtual reality. The book combines history, analysis, and practical guidance about digital storytelling. It begins with a history that encompasses an exploration of storytelling itself, as well as a description of narratives using digital tools from the 1980s through 2000. From there, the author dives into modern digital storytelling, offering analysis and guidance regarding the use of digital video, podcasting, social media, gaming, mobile devices, and virtual and augmented reality. The work concludes with practical advice about how to create and share digital stories using the most current tools so even the new would-be storyteller can create their first digital narrative. Of course, the second edition is updated to take into account the many ways the field has advanced since the original book appeared. With many new examples of digital stories, this edition's evidence base is current and fresh. New or transformed technologies are also addressed, including virtual reality; mobile devices that have become mainstream tools for creating, sharing, and experiencing digital stories; and the wide variety of new storytelling apps and services." -- Publisher's description

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