Digital design theory : readings from the field / edited by Helen Armstrong ; with a foreword by Keetra Dean Dixon.
Material type: TextPublisher: New York, New York : Princeton Architectural Press, 2016Edition: First editionDescription: 151 pages : illsutrations ; 22 cmContent type:- text
- unmediated
- volume
- 9781616893088
- 741.60285 AR.D 2016 23
- NC1000.5 .D54 2016
Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Books | The Knowledge Hub Library | Design Media | 741.60285 AR.D 2016 (Browse shelf(Opens below)) | Not For Loan | 190606 |
Browsing The Knowledge Hub Library shelves, Collection: Design Media Close shelf browser (Hides shelf browser)
741.6023 OL.O 2017 Oh sh*t what now? : honest advice for new graphic designers / | 741.6023 TA.H 2012 How to Create a Portfolio & Get Hired : a Guide for Graphic Designers and Illistrators / | 741.6023 TA.H 2012 How to Create a Portfolio & Get Hired : a Guide for Graphic Designers and Illistrators / | 741.60285 AR.D 2016 Digital design theory : readings from the field / | 741.6068 DO.H 2005 100 habits of successful graphic designers : insider secrets on working smart and staying creative / | 741.60688 HE.D 2011 The design entrepreneur : turning graphic design into goods that sell / | 741.60688 MY.G 2014 G.C The graphic designer's guide to portfolio design / |
Includes bibliographical references (pages 148-149) and index.
Building towards a point of always building: a visual foreword / Keetra Dean Dixon -- Acknowledgments -- Introduction: Giving form to the future -- Timeline -- Section one: Structuring the digital. Introduction -- Visual design in action / Ladislav Sutnar -- Arte programmata / Bruno Munari -- Designing programmes / Karl Gerstner -- The ultimate display / Ivan E. Sutherland -- Structure as art? Art as structure? / Max Bill -- Whole Earth catalog / Stewart Brand -- Type design for the computer age / Wim Crouwel -- Doing wall drawings / Sol LeWitt -- Theory at work: 1960s-1970s -- Section two: Resisting central processing. Introduction -- Creativity and technology / Sharon Poggenpohl -- Does it make sense? / April Greiman -- Computers and design / Muriel Cooper -- Ambition/Fear / Zuzana Licko and Rudy VanderLans -- User interface: a personal view / Alan Kay -- Is best really better / Erik van Blokland and Just van Rossum -- Redefining display / P. Scott Makela -- Design by numbers / John Maeda -- Theory at work: 1980-2000 -- Section three: Encoding the future. Introduction -- Processing ... / Ben Fry and Casey Reas -- Design and the elastic mind / Paola Antonelli -- Design in the age of biology: shifting from a mechanical-object ethos to an organic-systems ethos / Hugh Dubberly -- Conditional design: a manifesto for artists and designers / Luna Maurer, Edo Paulus, Jonathan Puckey, Roel Wouters -- Designed animism / Brenda Laurel -- Conversations with the network / Khoi Vinh -- Museum as manufacturer / Keetra Dean Dixon -- Posthuman-centered design / Haakon Faste -- Theory at work: 2000-present.
Digital design theory' bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought. Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.
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