Critical play : radical game design / Mary Flanagan.
Material type: TextPublisher: Cambridge, Mass. : MIT Press, 2009Description: vii, 353 pages : illustrations ; 24 cmContent type:- text
- unmediated
- volume
- 9780262518659
- 794.81536 FL.C 2009 23
Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Books | The Knowledge Hub Library | Design Media | 794.81536 FL.C 2009 (Browse shelf(Opens below)) | Not For Loan | 211513 |
Browsing The Knowledge Hub Library shelves, Collection: Design Media Close shelf browser (Hides shelf browser)
793.92 T.I 2012 Immersive gameplay : essays on participatory media and role-playing / | 794.8 BE.D 2020 Dramatic storytelling & narrative design : a writer's guide to video games and transmedia / | 794.8 BE.D 2020 Dramatic storytelling & narrative design : a writer's guide to video games and transmedia / | 794.81536 FL.C 2009 Critical play : radical game design / | 808 BL.W 2016 Writing a graduate thesis or dissertation / | 808 BL.W 2016 Writing a graduate thesis or dissertation / | 808.066741 HE.W 2015 Writing and research for graphic designers : a designer's manual to strategic communication and presentation / |
Includes bibliographical references (pages 293-317) and index.
Introduction to critical play -- Playing house -- Board games -- Language games -- Performative games and objects -- Artists' locative games -- Critical computer games -- Designing for critical play.
Mary Flanagan examines alternative games--games that challenge the accepted norms embedded within the gaming industry--and argues that games designed by artists and activists are reshaping everyday game culture.--Publisher's description.
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