000 | 01476nam a2200301 i 4500 | ||
---|---|---|---|
005 | 20230526220341.0 | ||
008 | 210824s2012 xx a|||| |||| 000 0 eng d | ||
020 | 0 | 0 |
_a9781478370550 _qpaperback |
040 |
_aEG-CaTKH _beng _cEG-CaTKH _erda |
||
050 | 0 | 4 |
_aTR897.7 _b.H39 2012 |
082 | 0 | 0 |
_a006.693 JO.M 2012 _223 |
100 | 1 |
_aHay, Justin John, _eauthor. |
|
245 | 1 |
_a3D modeling : _bBlender basics by example / _cJustin John Hay. |
|
264 | 1 |
_a[place of publication not indentified] : _b[publisher not identified], _c2012. |
|
300 |
_avi, 236 pages : _billustrations ; _c26 cm. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
500 | _a"100% free / open source software--step-by-step instruction--technique based learning--5 small models--introducing b-mesh"-- Cover. | ||
504 | _aBlender's GUI -- Controlling the view -- Basic mesh operations -- Automated operations -- Connecting meshes & parenting -- Creating curves -- Smoothing meshes -- Controlling loops -- Handling difficult transformations -- Symmetrical modeling -- Reference images -- Colorization -- Textures -- UV mapping -- Lighting -- Models for beginners -- Introducing B-mesh. | ||
630 | 0 | 0 | _aBlender (Computer file) |
650 | 0 | _aComputer animation. | |
650 | 0 | _aThree-dimensional display systems. | |
650 | 0 | _aComputer graphics. | |
942 |
_2ddc _cBK |
||
998 |
_ahuda.mahmoud _bM _d20220210 |
||
998 |
_amona.romia _bR _d20220213 |
||
999 |
_c880 _d880 |