000 01476nam a2200301 i 4500
005 20230526220341.0
008 210824s2012 xx a|||| |||| 000 0 eng d
020 0 0 _a9781478370550
_qpaperback
040 _aEG-CaTKH
_beng
_cEG-CaTKH
_erda
050 0 4 _aTR897.7
_b.H39 2012
082 0 0 _a006.693 JO.M 2012
_223
100 1 _aHay, Justin John,
_eauthor.
245 1 _a3D modeling :
_bBlender basics by example /
_cJustin John Hay.
264 1 _a[place of publication not indentified] :
_b[publisher not identified],
_c2012.
300 _avi, 236 pages :
_billustrations ;
_c26 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _a"100% free / open source software--step-by-step instruction--technique based learning--5 small models--introducing b-mesh"-- Cover.
504 _aBlender's GUI -- Controlling the view -- Basic mesh operations -- Automated operations -- Connecting meshes & parenting -- Creating curves -- Smoothing meshes -- Controlling loops -- Handling difficult transformations -- Symmetrical modeling -- Reference images -- Colorization -- Textures -- UV mapping -- Lighting -- Models for beginners -- Introducing B-mesh.
630 0 0 _aBlender (Computer file)
650 0 _aComputer animation.
650 0 _aThree-dimensional display systems.
650 0 _aComputer graphics.
942 _2ddc
_cBK
998 _ahuda.mahmoud
_bM
_d20220210
998 _amona.romia
_bR
_d20220213
999 _c880
_d880